My boss, the stuffy Archmage Arkanos, has charged me with a series of mundane tasks: retrieve this, kill that, get a lot of gold… all in a day’s work for a lowborn peasant! With my tasks in mind, I dove down the shaft into the unknown depths below and defeated my first foe, a fearsome blue slime… thing. Each time you descend into the mineshaft, you’ll find gold, which you’ll then use to upgrade your main combat stats, and a rarer special currency called Thorium that you’ll use to purchase new items. The game introduces you to your character, one of the aforementioned commoners, and immediately greets you with a colourful array of market and trader NPCs who introduce its first major mechanic: currency and upgrades. That’s an apt metaphor for the game itself - you can expect to die a lot, but fortunately you’ve got an endless supply of commoners to send into the meat grinder. UnderMine ’s menu screen features lovingly-detailed pixel art of a never-ending procession of peasants jumping feet first into the depths of a mineshaft. Instead, I want to discuss UnderMine based on its own merits and avoid getting into needless Dark Souls /” Souls -like” comparisons. The genre is so influential - especially in modern indie development - that anyone familiar with the term intuitively knows what to expect and often falls into the trap of comparing new roguelikes to the classics, and that often gets us nowhere despite any similarities it may share, I don’t want to do UnderMine the disservice of comparing it to the rest of the genre. UnderMine is first and foremost a roguelike, a genre that has become synonymous with games such as The Binding of Isaac or Enter the Gungeon. It’s the quarantine time-sink I’ve been waiting for, and another example of an early access success. Today we’re looking at UnderMine, the early access title from Derek Johnson and Clint Tasker’s new studio Thorium, and it does inspire awe - UnderMine has seriously impressed me. There’s something awe-inspiring about the thought of a one- or two-person team creating something masterful from passion and individual skill, in stark contrast to titles that feel as if they’ve been run through a board of businessmen before launch. A pretty funny situation when you think about it and something we can all relate to.We all love a good indie game. Told to brave extreme danger for a boss that doesn't quite care about them or their safety. Experience the plight of the poor Delvemore peasants. Prepare well, because a test awaits! UnderMine has a rich world to explore and discover with charming characters and a plot full of intrigue. New relics, potions, characters, and story bits lay behind the statues, rocks, and walls of each floor.Įach area of the UnderMine contains one (or more!) deadly boss that will test planning, patience, strategy, and skill. Explore every nook and cranny to discover hundreds of secrets. After returning them safe to the mine's hub they will offer powerful upgrades that can be used from run to run. Discover friendly (and some unfriendly) characters in need of rescue. Watch as items pop off and combo with one another to make a god peasant of destruction. Decipher the cryptic messages of the Undermine's residents and unfold the mystery at the heart of the dungeon.ĭiscover relics, potions, prayers, blessings, and even curses to forge that perfect run. Challenge dangerous bosses and rescue helpful characters that provide new upgrades for your adventure. Mine gold, die, upgrade yourself, and try again! Discover hundreds of items including relics, potions, blessings, and curses that all combo and stack for a new experience every run. Delve deep into the UnderMine and discover its secrets, one peasant at a time! UnderMine is an action-adventure roguelike that blends combat and dungeon crawling with rpg-like progression.
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